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Recent content by DoubleX

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    What can be done to make RMMZ to have overwhelming positive reviews?

    While RMMZ has already released for about a month, the reviews are still mixed(64% positive among 225 reviews), at least according to Steam(I failed to find any other quantified reviews of comparable significance yet). Although the overall score shows a slight upward trend overall, it still...
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    Before the full time job, I can make 1 MZ plugin per day, even though it's still hard; With the...

    Before the full time job, I can make 1 MZ plugin per day, even though it's still hard; With the full time job, making 1 such plugin per week becomes just as hard lol
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    Just watching an hour of some LP of CoD MW(2019), and I'm already liking that game, sadly my PC...

    Just watching an hour of some LP of CoD MW(2019), and I'm already liking that game, sadly my PC won't be able to play it :)
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    MV 1.6.x DoubleX RMMV Action Input Timer v1.00a

    Purpose Lets you sets a timer that will cause all actors not inputted actions yet to have their turns skipped in turn based battles Video Games using this plugin None so far Download Link
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    DoubleX RMMV Action Input Timer

    DoubleX submitted a new resource: DoubleX RMMV Action Input Timer - Lets you sets a timer that will cause all actors not inputted actions yet to have their turns skippe Read more about this resource...
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    Just uploaded a RMMV plugin video in youtube, and realized that RPG Maker MV is no longer in the...

    Just uploaded a RMMV plugin video in youtube, and realized that RPG Maker MV is no longer in the list of game names there lol
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    Is a plugin rewriting RMMZ codebase into ES6 standard a good idea?

    With RMMZ released for a while, it seems to me that there's not much demand on applying the ES6 standard to RMMZ, so I decided to drop this idea. However, those wanting to continue on this whole idea can freely take over my failed experiment :)
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    As I've written several easy, simple and small RMMZ plugins, I feel that I'm familiar with RMMZ...

    As I've written several easy, simple and small RMMZ plugins, I feel that I'm familiar with RMMZ plugin development. With the fact that I'm going to report duty for my full time job from tomorrow, I think I've to go back to finish my RMMV plugins, and I'd expect that to last several weeks or even...
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    DoubleX RMMV Superlative ATB v0.15a

    Note While this plugin's already fully functional, there are still many more modules to be implemented, so the feature set isn't complete yet. Purpose To be the most flexible, performant and powerful ATB system framework with the greatest amount of freedom while being user-friendly...
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    Just given a positive rating on Steam, even though my feeling on MZ's somehow mixed, and my...

    Just given a positive rating on Steam, even though my feeling on MZ's somehow mixed, and my positive just slightly wins over my negative(but I still believes that MZ will get better and better over time) :)
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    Tried to use ES6 Map to store some battler properties, and while it's nice by accepting anything...

    Tried to use ES6 Map to store some battler properties, and while it's nice by accepting anything as key(and MDN claims that ES6 Map's faster as well), those properties are all gone upon load, due to Map not being serializable upon save. Now I just feel dumb on one hand, and hope that I'll be the...
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    Testing The Idea On Revealing Some Original Codes From The Obfuscated Version

    Disclaimer: This post doesn't mean that I support the idea of releasing plugins with obfuscated implementation codes, and in fact I'm personally against it in most cases(but my feeling on this isn't the point of this post at all), it's just that there might be some really extreme and rare cases...
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    Just accepted a full time job offer after being jobless for so long :) But it'd also mean I...

    Just accepted a full time job offer after being jobless for so long :) But it'd also mean I won't have much time to work with MV or MZ :(
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    Will the Completed Resources add the RPG Maker MZ categories?

    I want to post my RPG Maker MZ plugins here, but right now it doesn't seem to have a place for me to do so, therefore I'd like to know if there is or will be a RPG Maker MZ resource section :)
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    Just checked the reactions to MZ on Steam and it seems to me that it's mixed in both...

    Just checked the reactions to MZ on Steam and it seems to me that it's mixed in both reviews(right now 98 reviews with 63% being positive) and discussions. On the other hand, MV got about 80% positive reviews upon launch(108 positive and 27 negative), and now MV is rated as very positive(91%...
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