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Evil can be grossly exaggerated, and some stories fail to recall the tragedies caused by the hands of the 'hero' themselves. Is gifted power always given to those who deserve it? Are they chosen to save to world, or to send it further into ruin?

Cheron is one of those unfairly gifted heroes, chosen by the Goddess of Light to vanquish the evil that lurks in the world. Except he had a poor judgment of what that evil was.

At the age of seven-and-a-half, Cheron killed the Emperor, who ruled the nation that was the center of world trade. The result of the Emperor split that Empire into five city-states that want nothing to do with each other, severing all trade across the old Empire and sending its Economy down the drain. Twenty years later, Cheron is now a symbol of unnecessary chaos and now lives in the mountains as a hermit knowing his face will inflict hatred or despair to the public.

"I Vanquished the Empire as a Kid and Now the Economy is Crap", or otherwise can be referred to as IVEKNEC, is a game about rebuilding the economy using a Town-Expansion system heavily inspired by Terranigma on the SNES. Completing quests in the game's world encourages trades between towns, allowing them to develop, gain new faculties and services, and sell new items and equipment.

-A modified form of the traditional battle system that involves resource-managing physical attacks and self-mana restoration to add an extra layer of strategy.
-A quest-driven storyline that feeds into the Town-Expansion feature.
-Current Demo is about 2 hours.

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