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can you start BGM at a desired time index??


Towns Guard
◆Script:AudioManager.playBgm({ name: "Town4", volume: 100, pitch: 100, pan: 0})

I am using this above code to designate BGM to play and settings to use. it works 100% perfectly, but now I need a way to specify a starting point. is it possible to modify this to incorporate a starting position? I have been experimenting with this for some time but have had zero success.
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